Resume – Text

Adrian Crook

Summary

  • Named 2006 Producer of the Year by the Canadian New Media Awards
  • Awarded 2006 Game of the Year, Canadian Awards for the Electronic and Animated Arts
  • 14 years of Producer experience, including 5 years at industry leader Electronic Arts
  • Credited on 13 titles across 7 platforms, from Genesis and SNES to PC, PS1, PS2, Xbox 360 & Wii
  • Led 4 original titles from concept to completion with one product selling more than 1M units
  • Certified ScrumMaster with proven ability to efficiently manage large teams (~100 developers)
  • Secured content and development licenses, a publishing deal and a NASDAQ listing
  • Spoken at conferences such as GDC 2008, SXSW 2008, Casual Connect 2009 and ICE 08

Professional History

Independent
Producer, Designer & Industry Consultant
Vancouver, BC
2008 – Present

  • Design and production of core, social, casual, mobile and free-to-play products
  • Author of the business blog FreeToPlay.biz, regularly featured on Kotaku, Gamasutra, GigaOM, etc
  • Teach Team Management course in the Game Design program at Vancouver Film School

Relic Entertainment / THQ Canada
Producer
Vancouver, BC
2004 – 2008

  • Shipped The Outfit, Relic’s first console title and THQ’s first and only Xbox 360 launch window title
  • Founded Relic Labs, a concept incubation group exploring emerging gameplay and business models

Decode Interactive
Senior Interactive Project Manager
Toronto, ON
2003 – 2004

  • Co-conceived Urban Vermin, an original IP videogame and TV series airing on YTV
  • Led internal and external teams to develop Blobheads PS2, game based on Cartoon Network TV show
  • Led design, development of Be The Creature PC, game based on National Geographic TV show
  • Conceptualized Franny’s Feet and Bromwell High websites, winning Bell Fund support for Franny’s Feet

MacLaren McCann Interactive
Producer, New Business
Toronto, ON
2002 – 2003

  • Lead Producer on Microsoft and Rogers/AT &T online advertising accounts
  • Won 2003 Advertising & Design Club of Canada award for Best Animated Single
  • Drafted and administered budgets ranging from $15K to $500K on up to 16 concurrent projects

Moderngroove Entertainment, Inc.
Executive Producer & Co-Founder
Vancouver, BC
1999 – 2001

  • Conceived, designed and produced Moderngroove: Ministry of Sound, an original PS2 title
  • Negotiated and secured a major worldwide license (Ministry of Sound) for product
  • Designed and launched moderngroove.com, a commercial streaming music website

Electronic Arts Canada
Producer
Burnaby, BC
1995 – 1999

  • Created, pitched and Produced Sled Storm PSX, a 1M unit seller (1998 – 1999)
  • Led the design of ReBoot PSX, based on successful TV series (1996 – 1998)
  • QA Lead on NBA Live ’96 SNES & Genesis (1995)